THE RECORD AT A GLANCE
What defines Super Mario World?
Run and jump through courses, ride Yoshi, use power-ups, discover secret exits and open alternate routes across the overworld.
GOLD STANDARD EDITORIAL
The complete Almanac record
The workbook’s long-form editorial fields are presented here as a readable feature rather than a wall of database cells.01DEVELOPMENT
How it was made
Nintendo EAD developed the game as a launch title for the Super Famicom. Takashi Tezuka directed, Shigeru Miyamoto produced and Koji Kondo composed the music. The development team used the new hardware to create larger sprites, smoother animation and a more interconnected world while preserving the precise controls of earlier Mario games.
02HISTORICAL IMPORTANCE
Why it matters
The game helped define expectations for 16-bit platformers and demonstrated how a launch title could showcase new hardware without sacrificing clarity or responsiveness. Yoshi, cape flight and secret-route progression became lasting parts of Nintendo's design language.
03RECEPTION
How it was received
It was acclaimed for its controls, inventive levels, secrets, visual charm and replayability. Its relatively gentle difficulty curve and extensive hidden content have helped it remain accessible to new players.
04LEGACY
What it left behind
Super Mario World established Yoshi as a major Nintendo character and remains a central reference point for 2D platform design, secret-heavy level construction and overworld progression.
05SALES
Commercial record
This editorial field is not yet populated.
06NOTES
Almanac notes
Original Japanese Super Famicom launch release: 21 November 1990. Directed by Takashi Tezuka, produced by Shigeru Miyamoto and composed by Koji Kondo.
CONNECTED HISTORY
One game, many pathways
Every node links back into the live game browser, already using the relationships imported from the spreadsheet.MECHANICS
How the game works
PEOPLE
Creators and credits
Shigeru MiyamotoProducer
Takashi TezukaDirector
Koji KondoComposer
RELATED TITLES
Comparable games
AWARDS
Recognition
Often ranked among the greatest platform games and most important Super Nintendo releases.
RELEASE RECORD
Super Famicom
Release information is imported from the workbook’s relational release and platform tables.Release date1990-11-21
RegionJapan
EditionStandard
FormatPhysical
MediaCartridge
Display256×224 / 60 Hz