THE RECORD AT A GLANCE
What defines The Legend of Zelda: A Link to the Past?
Explore Hyrule and the Dark World, solve dungeon puzzles, collect equipment, uncover secrets and defeat bosses.
GOLD STANDARD EDITORIAL
The complete Almanac record
The workbook’s long-form editorial fields are presented here as a readable feature rather than a wall of database cells.01DEVELOPMENT
How it was made
Nintendo EAD developed the game for the Super Famicom under director Takashi Tezuka and producer Shigeru Miyamoto, with music by Koji Kondo. The team returned to the overhead perspective of the original Zelda while using 16-bit hardware to create larger spaces, more expressive animation and the Light World/Dark World structure.
02HISTORICAL IMPORTANCE
Why it matters
The game crystallised many conventions associated with classic Zelda design, including a structured dungeon sequence, signature tools, parallel-world navigation and a balance between guided progression and optional discovery.
03RECEPTION
How it was received
It was widely praised for its controls, puzzle design, secrets, music and polished presentation. Retrospective reception has remained exceptionally strong, with the game commonly treated as a high point of the Super Nintendo era.
04LEGACY
What it left behind
Its dungeon language, item set, dual-world concept and narrative structure shaped later Zelda entries and influenced countless action-adventure games.
05SALES
Commercial record
This editorial field is not yet populated.
06NOTES
Almanac notes
Original Japanese Super Famicom release: 21 November 1991. Directed by Takashi Tezuka, produced by Shigeru Miyamoto and composed by Koji Kondo.
CONNECTED HISTORY
One game, many pathways
Every node links back into the live game browser, already using the relationships imported from the spreadsheet.MECHANICS
How the game works
PEOPLE
Creators and credits
Shigeru MiyamotoProducer
Takashi TezukaDirector
Koji KondoComposer
RELATED TITLES
Comparable games
AWARDS
Recognition
Regularly included among the greatest action-adventure and Super Nintendo games.
RELEASE RECORD
Super Famicom
Release information is imported from the workbook’s relational release and platform tables.Release date1991-11-21
RegionJapan
EditionStandard
FormatPhysical
MediaCartridge
Display256×224 / 60 Hz