THE RECORD AT A GLANCE
What defines Super Castlevania IV?
Guide Simon through eleven stages, strike in eight directions with the Vampire Killer, swing from grapple points, use sub-weapons and defeat large supernatural bosses.
GOLD STANDARD EDITORIAL
The complete Almanac record
The workbook’s long-form editorial fields are presented here as a readable feature rather than a wall of database cells.01DEVELOPMENT
How it was made
Konami developed the game as an early Super Famicom showcase. Director and lead programmer Masahiro Ueno pursued a purer action design inspired by the first Castlevania while reducing frustration through improved stair control, greater aerial adjustment and an eight-direction whip.
02HISTORICAL IMPORTANCE
Why it matters
It demonstrated how a familiar 8-bit action series could be reworked for 16-bit hardware through scale, rotation, richer audio and more expressive animation without abandoning its core identity.
03RECEPTION
How it was received
Contemporary and retrospective assessments commonly praise its soundtrack, atmosphere, technical effects and responsive control, although some players consider its difficulty lower than earlier entries.
04LEGACY
What it left behind
Its whip system, audiovisual presentation and cinematic stage transitions helped define the 16-bit image of Castlevania and remain influential touchstones for retro action-platform design.
05SALES
Commercial record
This editorial field is not yet populated.
06NOTES
Almanac notes
Original Japanese Super Famicom release: 31 October 1991. Director Masahiro Ueno was credited under the alias Jun Furano. The game is commonly treated as a 16-bit reimagining of the original Castlevania.
CONNECTED HISTORY
One game, many pathways
Every node links back into the live game browser, already using the relationships imported from the spreadsheet.MECHANICS
How the game works
PEOPLE
Creators and credits
Masanori AdachiDirector
Miki HigashinoComposer
RELATED TITLES
Comparable games
AWARDS
Recognition
Frequently included in retrospective lists of the best Super NES and Castlevania games.
RELEASE RECORD
Super Famicom
Release information is imported from the workbook’s relational release and platform tables.Release date1991-10-31
RegionJapan
EditionStandard
FormatPhysical
MediaCartridge
Display256×224 / 60 Hz