The Game AlmanacInteractive Gaming Encyclopedia
EDITORIALLY VERIFIEDGAME00000005

1988

Mega Man 2

ロックマン2 Dr.ワイリーの謎

CapcomCAPCOMFamily Computer

Mega Man 2 transformed Capcom's robot action-platformer into a major series. It expanded the first game's structure to eight Robot Masters, strengthened the stage design and audiovisual presentation, and introduced mechanics that became franchise standards.

THE GAME ALMANACMM2

Mega Man 2

1988

FranchiseMega Man
GenrePlatformer / Run and Gun
ThemeFuturistic Robot World
PerspectiveSide-scrolling
ModeSingle-player
Still holds upYes

THE RECORD AT A GLANCE

What defines Mega Man 2?

Choose Robot Master stages in any order, learn enemy patterns, defeat bosses, acquire their weapons and use those abilities to overcome later stages and Dr. Wily's fortress.

GOLD STANDARD EDITORIAL

The complete Almanac record

The workbook’s long-form editorial fields are presented here as a readable feature rather than a wall of database cells.
01

DEVELOPMENT

How it was made

Capcom approved the sequel on the condition that its small team develop it alongside other assignments. Director Akira Kitamura led the project, Tokuro Fujiwara produced it and Takashi Tateishi composed the principal score, with additional music contributions connected to the first game.

02

HISTORICAL IMPORTANCE

Why it matters

It established the classic Mega Man formula in its most recognisable form: selectable stages, boss weaknesses, acquired weapons, support items and a multi-stage final fortress.

03

RECEPTION

How it was received

It received strong praise for its controls, level design, music and refinement over the original. It remains one of the most celebrated NES action games.

04

LEGACY

What it left behind

It became the benchmark for later Mega Man titles and influenced numerous action-platformers built around boss-order strategy and ability acquisition.

05

SALES

Commercial record

More than 1.5 million copies sold worldwide.

06

NOTES

Almanac notes

Original Japanese Famicom release: 24 December 1988. Original title, developer, publisher, director and principal composer checked during Editorial Pass 001. Tokuro Fujiwara served as producer.

CONNECTED HISTORY

One game, many pathways

Every node links back into the live game browser, already using the relationships imported from the spreadsheet.

MECHANICS

How the game works

PEOPLE

Creators and credits

Akira KitamuraDirector
Takashi TateishiComposer

RELATED TITLES

Comparable games

AWARDS

Recognition

Frequently ranked among the best NES games and greatest action-platform games.

RELEASE RECORD

Family Computer

Release information is imported from the workbook’s relational release and platform tables.
Release date1988-12-24
RegionJapan
EditionStandard
FormatPhysical
MediaCartridge
Display240p / 60 Hz
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LIVE WORKBOOK IMPORT

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Editorial copy, release information, IDs and relationships are imported from the current Game Almanac workbook rather than typed into this page.